Release the Quaken - Level Design Assessment

Release the Quaken was a project we worked on for our Academey of Interactive Entertainment (AIE) Level Design assessment.

Based on Federation Square in Melbourne, we decided to put a spin on the location by setting it on top of a near-future skyscraper at sunset. This was our first time making models in Maya, and using Unity to implement them into scene. The project was focused on making a level for an already existing game made by the lecturers at AIE.

Contributions: Level Design, Art


Level Design and Art - Baz Lever, Conor Calam, Jake Hindson

Programming - AIE.